Composed of one walk on Mont Royal, and eight recreations of the same space in sandbox-type computer games, 9 Player re-purposes games as a creative tool to imagine myriad futures and pasts. Each frame represents a possibility, from the ancient, beginning in the top left, towards a distant future in the bottom right. Each imagining is in dialogue with all of its counterparts, but not necessarily in a linear fashion. In the middle of it all, the ghosts of today haunt this captivating landscape.
Games used (from left to right, top to bottom):
Populous – Bullfrog Productions, 1989
SimPark – Maxis, 1996
Sid Meier’s Civilization V – Firaxis, 2010
Nation States – Max Barry, 2002
Capitalism – Enlight, 1995
Roller Coaster Tycoon 2 – Chris Sawyer Productions, 2002
Seasteader – Cozy Goat, 2017
Pixelscape: Oceans – Hidden Nature Design, 2016